{"id":404,"date":"2026-03-06T09:44:24","date_gmt":"2026-03-06T15:44:24","guid":{"rendered":"https:\/\/arcade.fairiesdreamsfantasy.com\/Blog\/?p=404"},"modified":"2026-03-06T09:44:24","modified_gmt":"2026-03-06T15:44:24","slug":"embracing-ai-for-making-games-for-the-blind","status":"publish","type":"post","link":"https:\/\/arcade.fairiesdreamsfantasy.com\/Blog\/archives\/404","title":{"rendered":"Embracing AI For Making Games For The Blind"},"content":{"rendered":"<p>So, I decided to experiment on using AI to make games by using AI tools with an ethical purpose. Well, I am capable of writing a gamebook in HTML, but I wanted to make game that uses an &#8220;audio-first&#8221;approach as a way to cater towards gamers without vision. However; using my scilled craftsmanship, and using AI to assist me of developing my game of dream. Even I use tech with a meaningful purpose; that enables me to develop games in a fly, and ensure botched development is kept at bay.<\/p>\n<h2>My Experience With Google AI Studio<\/h2>\n<p>I decided to try out <a href=\"https:\/\/ai-studio.google.com\">Google AI Studio<\/a> to make a game of my dream. That enables me to make my app, for the first time, and focus on making games. However; AI does make mistakes, and I ask AI to address these mistakes by typing responses that are extremely detailed. Botched file generations can lead to bugs, and other mistakes.<\/p>\n<p>Normally, I write gamebooks for this website, and make my games supported by ads, and ensure content what I create is king. The less ads displayed, the better the experience for my players.<\/p>\n<p>For the past 5 years or so; my efforts of making games has slowed down, and I have to deal with editing files in each folder, and using an FTP client to upload my entire gamebook. Even if I use AI tools today; I always use serious craftsmanship of developing software, and fix possible issues as I work with my creation.<\/p>\n<p>Right now; I am making a game that focused on riding a white rabbit in a garden, and I am working with this project as my experiment. This is important to try out new products and services, and determine if this product or service is suitable for my projects.<\/p>\n<p>I am aware of many games are developed by people who use their important minds. With AI tools; that will help me reduce the following:<\/p>\n<ul>\n<li>Require some technical skills &#8211; All I have to do just promp an AI assistant to build a game for me, along with implementing a special system for blind gamers who wanted to get an experience of playing my games.<\/li>\n<li>Implementing Folders &#8211; AI can help me generate folders for my game what I am making, and I don&#8217;t need to create these folders. However; refining is key to ensure these foldrs are labeled correctly. This is useful for maintenance.<\/li>\n<li>Make background-mousic &#8211; I prompt AI to make background music for my games. Eight-bit sounding, and other formats are very important.<\/li>\n<li>Make Sound Effects &#8211; Using AI as a developer partner is ideal for making these sounds, and I send prompts to ensure I get this opportunity of making a game without breaking the bank, and reduce the burden of hiring a visual person. However; AI is NOT a substitute of hiring people who you trust. That&#8217;s why using AI is intended as a assistant.<\/li>\n<\/ul>\n<h2>What I&#8217;ll Do When I Successfully Used AI Studio For Making Games<\/h2>\n<p>If I managed to make a successful game; after I&#8217;ve tested it out&#8230; I can update this website to have real games to play. However; I still need to ensure I type up my content as a way to ensure AI can do the hard part. I type up my work as a way to rely on heavy craftsmanship.<\/p>\n<p>Using this tool will enable me to make a game in a fly, and reduce time and effort. If I want to add features; I ask AI to update the game, and ensure the game is free of bugs, and free of mistakes. If a mistake is made; I carefully address these mistakes and bugs found. This is very important because, &#8220;Babylonian rush&#8221; is out of the question.<\/p>\n<p>If needed; I can add support for game controllers and keep adding support for hardware, and ensure support for legacy hardware is supported as a way to support home-brew gaming, and other communities.<\/p>\n<p>If successful; each game is going to have its own &#8220;donate&#8221; button via PayPal, or &#8220;LiberaPay&#8221; as a way to get support from our players who play our game. Or&#8230; we can continue updating each game to add support for custom-built arcade cabinets that support use of currency to pay to play a game,&#8211;just like typical machines at your local arcade.<\/p>\n<p>Continuation of accessbility continues to be a priority. That means; gaming will be inclusive with careful steps being implemented, and relevant research.<\/p>\n<h2>Trivia<\/h2>\n<p>I am teaching and AI assistant to be remain &#8220;Babylon-free&#8221; as a way to keep &#8220;Babylonian&#8221; norms out.<\/p>\n<p>When I use AI; I treat is as an ethical partner as a way to ensure proper use.<\/p>\n<p>I&#8217;ve always write very long prompts as a way to send mass amounts of typed text what I craft with serious craftsmanship, the same way how I use <a href=\"https:\/\/gemini.google.com\">Google Gemini<\/a>!<\/p>\n<p>I use the grid system to practice making a game. That way; I can master my skills of making computer games.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So, I decided to experiment on using AI to make games by using AI tools with an ethical purpose. Well, I am capable of writing a gamebook in HTML, but I wanted to make game that uses an &#8220;audio-first&#8221;approach as a way to cater towards gamers without vision. However; using my scilled craftsmanship, and using [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","default_image_id":0,"font":"","enabled":false},"version":2}},"categories":[55,4],"tags":[102,103,104,33,105,26],"class_list":["post-404","post","type-post","status-publish","format-standard","hentry","category-announcements","category-development","tag-ai","tag-babylon-free","tag-craftsmanship","tag-development","tag-ethical-usage","tag-games"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_likes_enabled":true,"_links":{"self":[{"href":"https:\/\/arcade.fairiesdreamsfantasy.com\/Blog\/wp-json\/wp\/v2\/posts\/404","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arcade.fairiesdreamsfantasy.com\/Blog\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arcade.fairiesdreamsfantasy.com\/Blog\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arcade.fairiesdreamsfantasy.com\/Blog\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arcade.fairiesdreamsfantasy.com\/Blog\/wp-json\/wp\/v2\/comments?post=404"}],"version-history":[{"count":1,"href":"https:\/\/arcade.fairiesdreamsfantasy.com\/Blog\/wp-json\/wp\/v2\/posts\/404\/revisions"}],"predecessor-version":[{"id":405,"href":"https:\/\/arcade.fairiesdreamsfantasy.com\/Blog\/wp-json\/wp\/v2\/posts\/404\/revisions\/405"}],"wp:attachment":[{"href":"https:\/\/arcade.fairiesdreamsfantasy.com\/Blog\/wp-json\/wp\/v2\/media?parent=404"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arcade.fairiesdreamsfantasy.com\/Blog\/wp-json\/wp\/v2\/categories?post=404"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arcade.fairiesdreamsfantasy.com\/Blog\/wp-json\/wp\/v2\/tags?post=404"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}