These are the following questions about this gamebook, Poodle Ride Quest.
Imagine you were riding on a back of a poodle, and you are in a world where you can ride a dog. Poodles are dogs. Typically, people walk dogs with a leash via the real world. With this gamebook; you can ride a poodle, just like riding a horse, but different. You ride a poodle bareback, and you hang on to her collar.
Read, scroll, and make a choice by clicking on these links. As you click on a link; you progress to the next page, just like a gamebook. Each page what you go to works the same principle.
Try NOT to spank your poodle. If you refuse to spank a poodle at least 6 times; you will progress further. Each time you refuse to spank; your poodle gets stronger, that applies to the first level. If you spank your poodle on the 1st level; you will lose your privilege that enables you to ride a poodle in the future during gameplay, that activates a trigger that will enable you to play as a different character. However; if you spank your poodle via higher levels; game will be over, and you must either use a bookmark on your browser to go to your saved position, or restart from scratch.
If you play as Joseph; you must NOT spank your dog because, if you continue to do so during gameplay; you will lose a privilege. If you do this 3 times in a row; you lose 50% of your dogback-riding privileges. If you spanked your dog 5 times in a row; your ability to ride a dog has been restricted. If you spanked your dog 6 times in a row; you lose your entire dogback-riding privilege altogether, and there's no possibility to get them back, nor earn them back. If you spank your dog via a 7th time; game will be over.
Due to the design of this gamebook; this character can't go to any of these non-Christian places.
Twenty-five of our proceeds go to Autism Speaks, and People For Bikes. The rest of our proceeds will be used to maintain our equipment and our servers, and keep our internet expenses down.
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A demo version of this game is intentionally set differently to give you an example when you play a full version of this game.
This game is licensed under a Creative Commons License 4.0 or higher. Reuse of this material is encouraged.
These files are numerically named as a way to implement a true gamebook what you're currently playing. This is normal for these files to be numbered as a way to reduce naming of these files.
Reading is key as you play this game. Be aware; reading is one way to gather data as you play this game.
This is a feature of this game what you're encountering. Well, that applies to only the 1st level of this game.
This is a feature of this game.
This is a feature of this game as a way to go from one character to the another as you play this game.
If you read a character description earlier; that's how this character is set up. However; this character requires a specific gameplay to be activated.
If you were recently playing this game during a real time update schedule, most likely your webpage what you are viewing is out of date. Try refreshing your browser. Then try continuing playing like usual. Typically real time updates are random, but it will not effect your gameplay.
A version number will tell you how current this game is. However; this is normal for this version to be updated overtime.
Smoothing out this story is key to slow down our story, so you can have time as you play this game.
That's how this game is set up. Folders are critical for this game to run the different way.
For some parts of this game; you may be presented to choose where you want to go via these large rooms.
There are some that are available.