“Poodle Ride Adventure” its getting its sourcecode folders, and other assets organized as a way to ensure our code is easy to manage, and easy to maintain. Be aware of our constant updates to our game as we fix these arbitrary bugs what we need to fix.
Contents
- A Note About Using AI Studio
- New Bugs Has Been Found
- Adding Levels
- Proposed Enemies
- Surprisingly, This Game Is Playable
- Adding Support For FreeDOS, Linux, And Everdrive
A Note About Using AI Studio
We are talking about Google AI Studio!
Due to our tight budget; we have to use free AI requests that can be used up overtime. And we are resolving our efforts of continuing projects. We use Gemini 3.1 Pro as a way to precisely build our game what we dreamed of building. However; if we want to use unlimited features; we need to ensure we have enough for our budget for our project to continue on.
We have to wait for the another day for our free request tiers to reset. This is a common reason our project what we are currently doing is slowing down. Although; upgrading is not free, and we have to ensure our game what we are making is free to play, and free of bugs.
We use long prompts as a way to ensure our AI assistant is doing its job correctly.
We asked our AI assistant to ensure the job is done,–ensuring our work is “Babylon-free” (not to be confused with an ancient city of Babylon in Iraq)… that means; we take serious craftsmanship of our work very seriously.
Concerns Regarding “Bait-And-Switch” Practices Implemented By Google
We are aware of quotas that may be changed when we use this product. We have to wait for the another day when we rely on this product to make a game. Well, even if we like to rely on free platforms, but we are aware of a “bait-and-switch” techniques what Google is doing to us, and we believe this practice is illegal, and that can result to serious consequences. Bait-and-switch is illegal to me because, that’s not the way how a business goes. And we are aware of relevant laws that protect consumers against this practice.
If you offer a free product on the internet, and your company has lots of money, don’t force them to upgrade, and don’t force small quotas. My ally, Ecosia doesn’t go this because, they don’t rely on this business practice.
Even if Google is a large company; they should use their earned money properly to maintain their systems properly. I am aware of this trickery, and I was prompted to get an API key (this is a feature what I don’t need because, I take open-source development very seriously), and this is a serious situation that can really cause us to experience a serious squeeze of our budget.
Did ANY of you have this same experience what I had?
New Bugs Has Been Found
If you were trying to access the Sky Foyer of a Rasta-Manor; you may be taking a ramp up from a cellar below a ramp that is relatively-positioned ramp to the sky foyer. We are currently getting this bug fixed, and we are currently taking serious engineering as we fix this critical bug.
The “Grass Swish Ggallop has been found indoors in this Rasta-Manor’s Rugged Play Field, and we are asking our AI assistant to ensure proper sounds are implemented to remove arbitrary sound mismatches.
The extensions of this Rasta-Manor may be present, but they overlapped the levels of the foyer, and cellar.
When playing this game via Firefox browser; no sound is heard, and only a screen-reader is active, as a workaround; use Google Chrome for the best results because, Chrome is king!
If you are using Chromium, a screen-reader is not heard, but a game is playable.
If you were using Chrome, Firefox, Safari, or other browsers on iOS, such as iPads, iPhones, and other Apple devices; a crash has occurred. If this is the case, use a Linux PC, or an Android device, or any other device that is NOT Windows-based.
The download links appears to be broken, and we are currently working with an AI assistant to ensure these links are working properly. We are always doing our best to ensure our game what we are making has true links to download our source files, or other projects what we currently have.
Adding Levels
ALL levels being implemented in this game is crafted with serious craftsmanship, and art. We are working on adding these levels for a player to progress. This is key to ensure this game is more fun to play. Easiest levels always go first.
Here are the following levels what we are going to implement as we develop this game even further:
- Level 1: Allison’s Manor
- Level 2: Flooded Babylon
- Level 3: Elevated Gardens
- Level 4: New Kioto, Kansas (functioning replica)
These are the initial levels what we are going to implement as a way to ensure this game has more difficult levels with a set difficulty.
Proposed Enemies
Please be warned: These enemies may be developed by us when this game is updated to newer version. These enemies are designed to attack, cause trouble, and other bad things (applies to combating enemies, not non-combating enemies).
Enemies who combat are armed with whips, leather belts, broom handles, and other household items that are turned into weapons.
When you jump to attack the enemies, these enemies are instantly removed from this game, just like Super Mario Bros, or SuperTux. You earn points when you attack an enemy.
These enemies will be designed (depending on our efforts of making this game clear to play).
*We take our efforts to be as “Babylon-Free” very seriously. However; we don’t condone any “Babylonian norms” under any circumstances.
Surprisingly, This Game Is Playable!
*You must connect to a keyboard in order to play this game, this is not a “point and click” game, instead; you use a keyboard to play this game. If you are using Orca (Linux); you may need to navigate to a game visuals area and turn on “focus mode” before playing this game, you might need to temperarily disable speech for your screen-reader. If you are using Voice-Over on an iPad; turn off quick navigation.
The Staging level is playable, but bugs found at the Rasta-Manor is still present.
Hint; Go north at the north doors of a Rasta-Manor, and go forward, keep going forward, and you will reach the house that is across the street.
Another hint: If you stopped at the end of one of these hallways; turn right, go forward… you will enter the music room. Turn left; and keep going forward.
Adding Support For FreeDOS, Linux, and Everdrive
We are making efforts to support these OSs for offline gaming, and ensuring dependency of internet usage is reduced, ensuring use of the internet is conserved, and tap into retro communities who rely on real hardware. This is necessary to ensure we take offline support very seriously. This effort is heavily under serious development as we implement this serious effort of making quality games what we dreamed making.
With ALL of this effort, we ensure people who only rely on computer labs should play games, and ensure support households who prefer to have offline gaming machines.
Folders Being Sorted
All folders will be sorted as a way to declutter our code, and ensure our game runs as fast as possible.