Recently, a bug has been found when entering the great foyer of this house in a game “Poodle Ride Adventure”. There’s also an arbitrary misplacements of assets; overloaded main game loop, and reverting back to a stable copy of our code.
Changes In Progress
Due to us using Google AI Studio, and our budget; we need to wait for the another day. However; we take craftsmanship of our software very seriously.
Reorganizing Assets
Lack of folders, and naming obstacles has been a known issue. We forgot to name these files for the purpose of organizing. And using Folders plays a key role for keeping our game organized. Without folders; the entire game will be hard coded, and be difficult to maintain. Here are the following reasons why we are making these changes:
- Free up the game loop – The game loop needs to be shrunk in order to work faster without effort. Folders help ensure the game itself run without doing extra steps.
- With folders; maintainability of these files and code saves time and energy.
- Our way to ensure our game works the way how it should be.
- When a game is active; these files are mainly used for running the code. However; use of folders over relying on a root foot folder ensures the code isn’t cluttered.
- Similar to sorting books in the library, sorting keeps things organized.
Beta Channel Removal
This channel has been removed because, dulplicate code has been found.
Adding A Demo For Gamers Who Are Stuck With Microsoft Windows
If you only have a Windows computer, and your system administrator only uses Windows as a daily driver for a computer; accessing a demo is done by scrolling down on a page that notifies you about Why Windows is not allowed to run this software.
A demo enables you to get an experience of a game on a Windows computer, that way; if you are planning to get a Linux computer, you can fulljoy a full version of a game.
Bugs Found
If you were about to go into a large foyer of a “Rasta-Manor” section of a staging level
There’s a bug that causes you to leap from the north doors of a foyer to the center of a foyer. This isn’t an intentional warp, but this foyer is being thoroughly. However; this is an earlier version of starting up this game.
When using a ramp; you might be going to the cellar, or the upper foyer.
What’s New
Elegant Barks Of A Poodle Is Played When Entering/Exiting Foyer To A Porch/Garden
This is an accessibility implementation. We implemented this feature at a staging area as we test out new features.
New Demo Version
This demo is only available for Windows users.
Truncated Direction Turn Notifications (on by default)
Using north, south, east, and west is considered a solution to speed up a game. This is extremely useful for mazes, buildings, streets, vast lands, and more.
Table Of Contents
This feature is only inside the gaming code itself. Helps with the game code linking itself.
Organized Assets
This is a feature what we are implementing as a way to ensure our game is well cleaned and organized.